[PELOGEN2] UV editing screen - Tools menu
Interface

[MODEL] Replace 3D model

Change the 3D model displayed in the model view.
Only the model to be textured is changed, and the UV being edited is applied as is.
[ALIGN] Shape UV points
Shape points (UV points) on the selected UV surface.
When shaping, the coordinates are snapped so that the UV points form a right-angled triangle.
Shaping patterns include rotated ones and ones that create pairs to form a square.
You can scale it while formatting.
The letters UV-ALIGN are displayed in the upper left corner during the UV shaping operation.
[LOOP] Change texture loop

Sets the number of times the texture will be repeated on the selected UV faces.
Setting values are 1 to 4.
*If the UV coordinates approach the end of the grid, the end square will also be included in the loop range.
[COLOR] Change color (background color/replacement model)

Change the background color and the color when replacing the 3D model (preset model and color drawing mode).
The initial color is red.
Operation list
Tools menu
| Open tools menu | click
|
| Close tool menu | click outside the menu frame
|
| Select Tools menu item | click
|
[MODEL] replacement menu
| Open the model replacement menu | click "MODEL" in the Tools menu
|
| Switch models | click in the menu frame (at the top of the screen)
|
| Confirm model, confirm model, replace | click inside the menu frame |
| Close the model replacement menu | click outside the menu frame
|
| Rotate the model | drag (at the top of the screen) |
| Zoom in/out the model | + (at the top of the screen)
|
[ALIGN] Shape UV points
| Enter UV shaping mode | click "ALIGN" in the tool menu
|
| Change UV shaping type | ![]() + (reverse order) |
| Change UV shaping size | ![]() + (reverse order) |
| Confirm UV shaping | click |
| Initialize the coordinates of UV shaping (0,64) | ![]() |
[LOOP] Change texture loop
| Enter texture loop setting mode | click "LOOP" in the tool menu |
| Change the number of loops | ![]() |
| Confirm the number of loops | click |
[COLOR] Change palette
| Open the color change palette | click "COLOR" in the tool menu
|
| Change the color of the replacement model | click the color palette |
| Change the background color | click the color palette |
| Close the color change palette | click outside the menu frame |
UV editing
UV point operations are performed with the UV points selected.
| Move UV points | + Drag at the bottom of the screen |
| Swap UV point positions | Select two UV points![]() |
| Rotate UV point positions | ![]() + (reverse order) |
| Copy UV faces | +![]() |
| Paste UV faces | +![]() |
| Undo | +![]() |
| Redo | +![]() |
Get PELOGEN2 (3D modeling tool for PICO-8)
PELOGEN2 (3D modeling tool for PICO-8)
Tiny polygons for PICO-8 again!
More posts
- PELOGEN2 v2.4a bug fixed76 days ago
- PELOGEN2 v2.4 released78 days ago
- The UV-data format does not meet the specifications.81 days ago
- [PELOGEN v2.3 UPDATE!!]Texture display and UV editing screen addedMay 12, 2025
- [PELOGEN2] UV editing screen - Import texture imagesMay 12, 2025
- [PELOGEN2] UV editing screen - UV saved dataMay 12, 2025
- [PELOGEN2] UV editing screen - UV selectionMay 12, 2025
- [PELOGEN2] UV editing screen - ViewMay 12, 2025
- PELOGEN2 Update v2.2!Nov 23, 2024


click
click outside the menu frame
click in the menu frame (at the top of the screen)
drag (at the top of the screen)
+
+
+




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