[PELOGEN2] UV editing screen - UV saved data


About UV data for PELOGEN2


PELOGEN2 UV data is managed based on the second row from the top when the sprite sheet data for Pico-8 (128x128px) is divided into four equal parts.

⚠️About the data ID of the mark

When you select data ID 1-8, a mark will be displayed.

This is because ID 9-16 is used as the storage area for UV data for the convenience of data management.

However, UV data can also be saved in ID 1-8.

Interface


Data save decision area [SAVE]


When in save mode (image above), click to save to the selected data number.

It is not accepted in load mode.

Data loading decision area [LOAD]


Load mode (image above) click to load the selected data.

It is not accepted when in save mode.

Data management end area [EXIT]


click to end data management and return to the modeling editing screen.

Operation list

Open data management screen: Save mode +
Open data management screen: Load mode +
Close the data management screen click on the upper EXIT area
Change data number (Data is limited to 16 items.)
Save modeling data click on the top side while in save mode
Load modeling data click on the bottom side while in loading mode
Tilt the model drag
Zoom in on the model +

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