[PELOGEN2] UV editing screen - Import texture images
About PELOGEN2 texture images
PELOGEN2 texture image data is managed based on the lower half of the sprite data (128x128px) for Pico-8.
Interface
Drag and drop a png image to switch to the import screen.
Select the import source<FROM>
Selection cursor<FROM>
Select the area to cut out from the dropped image (128x128px).
Select the import destination<TO>
Selection cursor<TO>
Select the position to overwrite the cut-out image on the texture from the selection cursor <FROM>.
Only the lower half can be selected.
Operation list
Go to the import screen | Drag and drop the PNG image into the window |
Move the selection cursor | Move the mouse |
Change the selection range | ![]() |
Confirm the selection | ![]() |
Close the import screen (cancel) | ![]() |
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PELOGEN2 (3D modeling tool for PICO-8)
Tiny polygons for PICO-8 again!
More posts
- PELOGEN2 v2.4a bug fixed10 days ago
- PELOGEN2 v2.4 released12 days ago
- The UV-data format does not meet the specifications.15 days ago
- [PELOGEN v2.3 UPDATE!!]Texture display and UV editing screen addedMay 12, 2025
- [PELOGEN2] UV editing screen - Tools menuMay 12, 2025
- [PELOGEN2] UV editing screen - UV saved dataMay 12, 2025
- [PELOGEN2] UV editing screen - UV selectionMay 12, 2025
- [PELOGEN2] UV editing screen - ViewMay 12, 2025
- PELOGEN2 Update v2.2!Nov 23, 2024
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