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PELOGEN2 v2.5 released(English menu implementation)
Update content Common to all screens (3D model related): - Light sources are now previewed as objects. (Previously, they were pseudo-perspective.) - UV correcti...
8 files
PELOGEN2 v2.4a bug fixed
2
Fixed a bug that caused an error when the UV point in "UV Edit" reached the left or top edge...
8 files
PELOGEN2 v2.4 released
Recent devlog The UV-data format does not meet the specifications. While we're revising the specifications... we'll also be changing the UV data grid. This was...
9 files
The UV-data format does not meet the specifications.
I've decided to make full use of the 3D modeling tool "PELOGEN2" for my new game project. I was able to create something that roughly took shape, and only recen...
[PELOGEN v2.3 UPDATE!!]Texture display and UV editing screen added
PELOGEN2 version 2.3 now supports texture display! A UV editing screen has been added, allowing you to apply textures to 3D models! Edited 3D models can be impo...
9 files
[PELOGEN2] UV editing screen - Tools menu
Interface [MODEL] Replace 3D model Change the 3D model displayed in the model view. Only the model to be textured is changed, and the UV being edited is applied...
[PELOGEN2] UV editing screen - Import texture images
About PELOGEN2 texture images PELOGEN2 texture image data is managed based on the lower half of the sprite data (128x128px) for Pico-8. Interface Drag and drop...
[PELOGEN2] UV editing screen - UV saved data
About UV data for PELOGEN2 PELOGEN2 UV data is managed based on the second row from the top when the sprite sheet data for Pico-8 (128x128px) is divided into fo...
Artwork
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Structures with multiple models, animations with additional scripts, etc.
Single model 7 topics
Art based on a single model, a work that can be contained in one unit of file data.
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It may be difficult to support depending on the specifications of Pico-8.
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